SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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File List
Here is a list of all documented files with brief descriptions:
[detail level 12345678910]
  tmorrow5_LUCIA_ge2
  berthiaume2025spring_gam377
  student
  tmorrow5
  SUNENGINE
  src
  SUNENGINE
  Asset Managers
 ImageManager.h
 ImageManagerAttorney.h
 ModelManager.h
 ModelManagerAttorney.h
 ShaderManager.h
 ShaderManagerAttorney.h
 SpriteFontManager.h
 SpriteFontManagerAttorney.h
 TerrainObjectManager.h
 TerrainObjectManagerAttorney.h
 TextureManager.h
 TextureManagerAttorney.h
  Camera
 CameraManager.h
 FreeCamera.h
  GameObject
  Alarmable
  Collidable
  Drawable
  Inputable
  Sprites
  Terrain
  UI
  Updatable
  Visualizer
 CommandBase.hDefines the base class for all command objects
 EventType.hDefines the event types for input handling
 GameObject.h
 GameObjectAttorney.h
 GameObjectEntryCommand.h
 GameObjectExitCommand.h
 RegistrationState.hDefines the registration states for GameObjects
 SUNENGINESprite.h
  MemTracker
 Framework.h
 ProjectSettings.h
  Scene
 Scene.h
 SceneAttorney.h
 SceneChangeNullStrategy.h
 SceneChangeStartStrategy.h
 SceneChangeStrategy.h
 SceneManager.h
 SceneNull.h
 SceneRegistrationBroker.h
  Time Manager
 FreezeTime.h
 TimeManager.h
 TimeManagerAttorney.h
  Utilities
 Colors.hDefines a collection of standard colors as Vect objects
 ScreenLog.h
 ScreenLogAttorney.h
 ScreenLogCommand.h
 ScreenLogCommandPool.h
 SUNENGINEMathTools.h
 main.cppEntry point for the SUNENGINE application
 SUNENGINE.h
 SUNENGINEAttorney.h