SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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TerrainObjectManagerAttorney.h
1#ifndef TerrainObjectManagerAttorney_H
2#define TerrainObjectManagerAttorney_H
3
4#include "TerrainObjectManager.h"
5
14{
15private:
16 friend class SUNENGINE;
17
24};
25
26#endif
Provides access to the TerrainObjectManager's private methods for specific classes.
Definition TerrainObjectManagerAttorney.h:14
static void Delete()
Calls the Delete method of the TerrainObjectManager.
Definition TerrainObjectManagerAttorney.h:23
static void Delete()
Deletes all managed Terrain objects and the singleton instance.
Definition TerrainObjectManager.h:40