SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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TerrainObjectManagerAttorney Class Reference

Provides access to the TerrainObjectManager's private methods for specific classes. More...

#include <TerrainObjectManagerAttorney.h>

Static Private Member Functions

static void Delete ()
 Calls the Delete method of the TerrainObjectManager.
 

Friends

class SUNENGINE
 

Detailed Description

Provides access to the TerrainObjectManager's private methods for specific classes.

The TerrainObjectManagerAttorney class is a friend of the SUNENGINE class, allowing it to access the private methods of the TerrainObjectManager class. This is used to manage the lifecycle of Terrain objects within the engine.

Member Function Documentation

◆ Delete()

static void TerrainObjectManagerAttorney::Delete ( )
inlinestaticprivate

Calls the Delete method of the TerrainObjectManager.

This method is used to delete all Terrain objects managed by the TerrainObjectManager.

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The documentation for this class was generated from the following file: