1#ifndef CollisionDispatch_H 
    2#define CollisionDispatch_H 
    4#include "CollisionDispatchBase.h" 
   15template <
typename C1, 
typename C2>
 
   26        C1* pC1 = 
static_cast<C1*
>(c1);
 
   27        C2* pC2 = 
static_cast<C2*
>(c2);
 
 
 
Base class for objects that can participate in collision detection.
Definition Collidable.h:26
Handles the dispatching of collision callbacks between two collidable objects.
Definition CollisionDispatch.h:17
virtual void ProcessCallbacks(Collidable *c1, Collidable *c2) override
Processes the collision callbacks between two collidable objects.
Definition CollisionDispatch.h:24