1#ifndef CollisionDispatch_H
2#define CollisionDispatch_H
4#include "CollisionDispatchBase.h"
15template <
typename C1,
typename C2>
26 C1* pC1 =
static_cast<C1*
>(c1);
27 C2* pC2 =
static_cast<C2*
>(c2);
Base class for objects that can participate in collision detection.
Definition Collidable.h:26
Handles the dispatching of collision callbacks between two collidable objects.
Definition CollisionDispatch.h:17
virtual void ProcessCallbacks(Collidable *c1, Collidable *c2) override
Processes the collision callbacks between two collidable objects.
Definition CollisionDispatch.h:24