SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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GameObject Directory Reference
Directory dependency graph for GameObject:
GameObject

Directories

 Alarmable
 
 Collidable
 
 Drawable
 
 Inputable
 
 Sprites
 
 Terrain
 
 UI
 
 Updatable
 
 Visualizer
 

Files

 CommandBase.h
 Defines the base class for all command objects.
 
 EventType.h
 Defines the event types for input handling.
 
 GameObject.h
 
 GameObjectAttorney.h
 
 GameObjectEntryCommand.h
 
 GameObjectExitCommand.h
 
 RegistrationState.h
 Defines the registration states for GameObjects.
 
 SUNENGINESprite.h