SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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RegistrationState.h
Go to the documentation of this file.
1
8
9#ifndef RegistrationState_H
10#define RegistrationState_H
11
19{
20 CURRENTLY_DEREGISTERED,
21 PENDING_REGISTRATION,
22 CURRENTLY_REGISTERED,
23 PENDING_DEREGISTRATION
24};
25
26#endif
RegistrationState
Enum class representing the registration states of GameObjects.
Definition RegistrationState.h:19