SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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RegistrationState.h File Reference

Defines the registration states for GameObjects. More...

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Enumerations

enum class  RegistrationState { CURRENTLY_DEREGISTERED , PENDING_REGISTRATION , CURRENTLY_REGISTERED , PENDING_DEREGISTRATION }
 Enum class representing the registration states of GameObjects. More...
 

Detailed Description

Defines the registration states for GameObjects.

This file contains the definition of the RegistrationState enum class, which represents the different states of registration for GameObjects.

Enumeration Type Documentation

◆ RegistrationState

enum class RegistrationState
strong

Enum class representing the registration states of GameObjects.

The RegistrationState enum class defines the possible states of registration for GameObjects.