1#ifndef TerrainAttorney_H
2#define TerrainAttorney_H
23 friend class TerrainManager;
Provides access to the game loop related functions of Terrain.
Definition TerrainAttorney.h:21
static void Render(Terrain *p)
Calls the Draw method of the Terrain object.
Definition TerrainAttorney.h:29
Provides controlled access to the Terrain class for specific classes.
Definition TerrainAttorney.h:14
Represents a 3D terrain generated from a heightmap.
Definition Terrain.h:18
void Draw()
Renders the terrain.
Definition Terrain.cpp:307