SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ScreenLogAttorney.h
1#ifndef ScreenLogAttorney_H
2#define ScreenLogAttorney_H
3
4#include "ScreenLog.h"
5
7{
8 friend class SUNENGINE;
9private:
10 static void RenderLog() { ScreenLog::RenderLog(); };
11 static void Delete() { ScreenLog::Delete(); }
12};
13
14#endif
Definition ScreenLogAttorney.h:7
static void Delete()
Deletes the singleton instance of the ScreenLog.
Definition ScreenLog.cpp:51
static void RenderLog()
Renders the log messages on the screen.
Definition ScreenLog.cpp:40