SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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SceneChangeStartStrategy.h
1#include "SceneChangeStrategy.h"
2#include "SceneAttorney.h"
3
4#ifndef SceneChangeStartStrategy_H
5#define SceneChangeStartStrategy_H
6
14class SceneChangeStartStrategy : public SceneChangeStrategy
15{
16public:
21};
22
23#endif
static void ChangeScene(Scene *scene)
Changes the current scene to the specified scene.
Definition SceneAttorney.h:66
Strategy for starting a scene change.
Definition SceneChangeStartStrategy.h:15
virtual void Action() override
Executes the scene change action to start the current scene.
Definition SceneChangeStartStrategy.h:20
static Scene * GetCurrentScene()
Gets the current scene.
Definition SceneManager.cpp:31