Strategy for starting a scene change. More...
#include <SceneChangeStartStrategy.h>

| Public Member Functions | |
| virtual void | Action () override | 
| Executes the scene change action to start the current scene. | |
|  Public Member Functions inherited from SceneChangeStrategy | |
| SceneChangeStrategy (const SceneChangeStrategy &)=delete | |
| SceneChangeStrategy & | operator= (const SceneChangeStrategy &)=delete | 
Strategy for starting a scene change.
The SceneChangeStartStrategy class provides a strategy for starting a scene change. It inherits from the SceneChangeStrategy class and overrides the Action method to change the current scene.
| 
 | inlineoverridevirtual | 
Executes the scene change action to start the current scene.
Implements SceneChangeStrategy.
