SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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SceneChangeStartStrategy Class Reference

Strategy for starting a scene change. More...

#include <SceneChangeStartStrategy.h>

Inheritance diagram for SceneChangeStartStrategy:
Inheritance graph

Public Member Functions

virtual void Action () override
 Executes the scene change action to start the current scene.
 
- Public Member Functions inherited from SceneChangeStrategy
 SceneChangeStrategy (const SceneChangeStrategy &)=delete
 
SceneChangeStrategyoperator= (const SceneChangeStrategy &)=delete
 

Detailed Description

Strategy for starting a scene change.

The SceneChangeStartStrategy class provides a strategy for starting a scene change. It inherits from the SceneChangeStrategy class and overrides the Action method to change the current scene.

Member Function Documentation

◆ Action()

virtual void SceneChangeStartStrategy::Action ( )
inlineoverridevirtual

Executes the scene change action to start the current scene.

Implements SceneChangeStrategy.

Here is the call graph for this function:

The documentation for this class was generated from the following file: