Strategy for starting a scene change. More...
#include <SceneChangeStartStrategy.h>
Public Member Functions | |
virtual void | Action () override |
Executes the scene change action to start the current scene. | |
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SceneChangeStrategy (const SceneChangeStrategy &)=delete | |
SceneChangeStrategy & | operator= (const SceneChangeStrategy &)=delete |
Strategy for starting a scene change.
The SceneChangeStartStrategy class provides a strategy for starting a scene change. It inherits from the SceneChangeStrategy class and overrides the Action method to change the current scene.
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inlineoverridevirtual |
Executes the scene change action to start the current scene.
Implements SceneChangeStrategy.