Base class for scene change strategies. More...
#include <SceneChangeStrategy.h>

| Public Member Functions | |
| SceneChangeStrategy (const SceneChangeStrategy &)=delete | |
| SceneChangeStrategy & | operator= (const SceneChangeStrategy &)=delete | 
| virtual void | Action ()=0 | 
| Executes the scene change action. | |
Base class for scene change strategies.
The SceneChangeStrategy class serves as the base class for different strategies to change scenes. It provides a pure virtual method Action that must be implemented by derived classes. 
| 
 | pure virtual | 
Executes the scene change action.
Implemented in SceneChangeNullStrategy, and SceneChangeStartStrategy.