SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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SceneChangeNullStrategy Class Reference

Null strategy for scene changes. More...

#include <SceneChangeNullStrategy.h>

Inheritance diagram for SceneChangeNullStrategy:
Inheritance graph

Public Member Functions

virtual void Action () override
 Executes the null scene change action.
 
- Public Member Functions inherited from SceneChangeStrategy
 SceneChangeStrategy (const SceneChangeStrategy &)=delete
 
SceneChangeStrategyoperator= (const SceneChangeStrategy &)=delete
 

Detailed Description

Null strategy for scene changes.

The SceneChangeNullStrategy class provides a null implementation for scene changes. It inherits from the SceneChangeStrategy class and overrides the Action method to do nothing.

Member Function Documentation

◆ Action()

virtual void SceneChangeNullStrategy::Action ( )
inlineoverridevirtual

Executes the null scene change action.

Implements SceneChangeStrategy.


The documentation for this class was generated from the following file: