Null strategy for scene changes. More...
#include <SceneChangeNullStrategy.h>
Public Member Functions | |
virtual void | Action () override |
Executes the null scene change action. | |
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SceneChangeStrategy (const SceneChangeStrategy &)=delete | |
SceneChangeStrategy & | operator= (const SceneChangeStrategy &)=delete |
Null strategy for scene changes.
The SceneChangeNullStrategy class provides a null implementation for scene changes. It inherits from the SceneChangeStrategy class and overrides the Action method to do nothing.
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inlineoverridevirtual |
Executes the null scene change action.
Implements SceneChangeStrategy.