1#ifndef UpdateDeregistrationCommand_H
2#define UpdateDeregistrationCommand_H
Defines the base class for all command objects.
Base class for all command objects.
Definition CommandBase.h:19
Base class for objects that can be updated in the game loop.
Definition Updatable.h:19
UpdateDeregistrationCommand(Updatable *up)
Constructor for UpdateDeregistrationCommand.
Definition UpdateDeregistrationCommand.cpp:5
void Execute() override
Executes the deregistration command.
Definition UpdateDeregistrationCommand.cpp:7
Updatable * ptrUp
Pointer to the updatable object to be deregistered.
Definition UpdateDeregistrationCommand.h:38