1#ifndef ScreenLogCommand_H
2#define ScreenLogCommand_H
13 ScreenLogCommand(
const ScreenLogCommand&) =
delete;
14 ScreenLogCommand& operator=(
const ScreenLogCommand&) =
delete;
16 ScreenLogCommand(std::string str,
SpriteFont* font,
int x,
int y);
18 void Initialize(std::string str,
SpriteFont* font,
int x,
int y);
Represents a font in the SUNENGINE.
Definition SpriteFont.h:19
Represents a string of sprites in the SUNENGINE.
Definition SpriteString.h:18