1#ifndef ScreenLogCommand_H 
    2#define ScreenLogCommand_H 
   13    ScreenLogCommand(
const ScreenLogCommand&) = 
delete;
 
   14    ScreenLogCommand& operator=(
const ScreenLogCommand&) = 
delete;
 
   16    ScreenLogCommand(std::string str, 
SpriteFont* font, 
int x, 
int y);
 
   18    void Initialize(std::string str, 
SpriteFont* font, 
int x, 
int y);
 
 
Represents a font in the SUNENGINE.
Definition SpriteFont.h:19
Represents a string of sprites in the SUNENGINE.
Definition SpriteString.h:18