SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ScreenLogCommand Class Reference

Public Member Functions

 ScreenLogCommand (const ScreenLogCommand &)=delete
 
ScreenLogCommandoperator= (const ScreenLogCommand &)=delete
 
 ScreenLogCommand (std::string str, SpriteFont *font, int x, int y)
 
void Initialize (std::string str, SpriteFont *font, int x, int y)
 
void Render ()
 

Private Attributes

std::string text
 
SpriteStringpSpriteString
 
SpriteFontpFont
 
int posX
 
int posY
 

The documentation for this class was generated from the following files: