SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ScreenLogCommand Member List

This is the complete list of members for ScreenLogCommand, including all inherited members.

Initialize(std::string str, SpriteFont *font, int x, int y) (defined in ScreenLogCommand)ScreenLogCommand
operator=(const ScreenLogCommand &)=delete (defined in ScreenLogCommand)ScreenLogCommand
pFont (defined in ScreenLogCommand)ScreenLogCommandprivate
posX (defined in ScreenLogCommand)ScreenLogCommandprivate
posY (defined in ScreenLogCommand)ScreenLogCommandprivate
pSpriteString (defined in ScreenLogCommand)ScreenLogCommandprivate
Render() (defined in ScreenLogCommand)ScreenLogCommand
ScreenLogCommand() (defined in ScreenLogCommand)ScreenLogCommand
ScreenLogCommand(const ScreenLogCommand &)=delete (defined in ScreenLogCommand)ScreenLogCommand
ScreenLogCommand(std::string str, SpriteFont *font, int x, int y) (defined in ScreenLogCommand)ScreenLogCommand
text (defined in ScreenLogCommand)ScreenLogCommandprivate
~ScreenLogCommand() (defined in ScreenLogCommand)ScreenLogCommand