SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ModelManagerAttorney.h
1#ifndef ModelManagerAttorney_H
2#define ModelManagerAttorney_H
3
4#include "ModelManager.h"
5
14{
15private:
16 friend class SUNENGINE;
17
23 static void Delete() { ModelManager::Delete(); };
24};
25
26#endif
Provides access to the ModelManager's private methods for specific classes.
Definition ModelManagerAttorney.h:14
static void Delete()
Calls the Delete method of the ModelManager.
Definition ModelManagerAttorney.h:23
static void Delete()
Deletes all managed Model objects and the singleton instance.
Definition ModelManager.h:48