Here is a list of all documented functions with links to the class documentation for each member:
- s -
- SceneDeregistration() : Collidable, CollidableAttorney::Registration, Drawable, DrawableAttorney::Registration, Updatable, UpdatableAttorney::Registration
- SceneEnd() : Scene, SceneNull
- SceneEntry() : FreeCamera, GameObject
- SceneExit() : GameObject
- SceneRegistration() : Collidable, CollidableAttorney::Registration, Drawable, DrawableAttorney::Registration, Updatable, UpdatableAttorney::Registration
- Scroll() : ScrollList
- ScrollList() : ScrollList
- SelectOption() : Dropdown
- Set() : VisualizerAABBCommand, VisualizerBSphereCommand, VisualizerLineCommand, VisualizerMinMaxCommand, VisualizerOBBCommand
- SetAnchor() : ScreenLog
- SetAngleDegrees() : Button, Slider, SpriteString, SUNENGINESprite
- SetAngleRadians() : Button, Slider, SpriteString, SUNENGINESprite
- SetCharacterLimit() : Textbox
- SetCollection() : SpriteString
- SetCollidableGroup() : Collidable
- SetColliderModel() : Collidable
- SetCollisionPair() : CollisionManager, Scene
- SetCollisionSelf() : CollisionManager, Scene
- SetCollisionTerrain() : Scene
- SetCurrentCamera() : CameraManager, Scene, SceneManager
- SetCurrentCamera2D() : CameraManager, Scene, SceneManager
- SetCurrentScene() : SceneManager
- SetDefaultSprite() : Button
- SetDeleteRef() : InputableAttorney::GameLoop
- SetEnabled() : Canvas, UIComponent
- SetFont() : ScreenLog
- SetGroupForTypeID() : CollisionManager
- SetLayer() : Dropdown, Slider, Textbox, UIComponent
- SetListRef() : CollidableAttorney::GameLoop
- SetNextScene() : SceneManager
- SetOnHeldSprite() : Button
- SetOnHoldCommand() : Button
- SetOnHoverCommand() : Button
- SetOnHoverSprite() : Button
- SetOnPressCommand() : Button, Slider
- SetOnPressSprite() : Button
- SetOnReleaseCommand() : Button
- SetOnSelectCommand() : Dropdown
- SetOrigin() : Button, Slider, SpriteString, SUNENGINESprite
- SetOwningCanvas() : UIComponent
- SetPosition() : Button, Dropdown, ScrollList, Slider, SpriteString, SUNENGINESprite, Textbox
- SetScale() : Dropdown, Textbox
- SetScaleFactor() : Button, Slider, SpriteString, SUNENGINESprite
- SetScalePixel() : Button, Slider, SpriteString, SUNENGINESprite
- SetScrollSpeed() : ScrollList
- SetTerrain() : Scene, TerrainManager
- SetText() : Button
- SetTextScale() : Button
- SetTextScalePixel() : Button
- SetTextSize() : Textbox
- SetTextSizePixel() : Textbox
- SetTime() : AlarmRegistrationCommand
- SetUIComponent() : UICommand
- SetValue() : Slider
- ShowAABB() : Visualizer
- ShowBSphere() : Visualizer
- ShowCellBelow() : Terrain
- ShowCollisionVolume() : Visualizer
- ShowGroupAABB() : Visualizer
- ShowLine() : Visualizer
- ShowMinMax() : Visualizer
- ShowOBB() : Visualizer
- SingleKeyEventManager() : SingleKeyEventManager
- Slider() : Slider
- SpriteFont() : SpriteFont
- SpriteString() : SpriteString
- SubmitAlarmDeregistration() : Alarmable
- SubmitAlarmRegistration() : Alarmable
- SubmitCollisionDeregistration() : Collidable
- SubmitCollisionRegistration() : Collidable
- SubmitCommand() : Scene, SceneAttorney::Registration
- SubmitDrawDeregistration() : Drawable
- SubmitDrawRegistration() : Drawable
- SubmitEntry() : GameObject
- SubmitExit() : GameObject
- SubmitKeyDeregistration() : Inputable
- SubmitKeyRegistration() : Inputable
- SubmitMouseKeyDeregistration() : Inputable
- SubmitMouseKeyRegistration() : Inputable
- SubmitUpdateDeregistration() : Updatable
- SubmitUpdateRegistration() : Updatable
- SUNENGINEEnd() : SUNENGINE
- SUNENGINEInitialize() : SUNENGINE
- SUNENGINESprite() : SUNENGINESprite