SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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DrawableAttorney::Registration Class Reference

Provides access to the registration related functions of Drawable. More...

#include <DrawableAttorney.h>

Static Private Member Functions

static void SceneRegistration (Drawable *p)
 Registers the Drawable object for drawing in the scene.
 
static void SceneDeregistration (Drawable *p)
 Deregisters the Drawable object from drawing in the scene.
 

Friends

class DrawRegistrationCommand
 
class DrawDeregistrationCommand
 

Detailed Description

Provides access to the registration related functions of Drawable.

Member Function Documentation

◆ SceneDeregistration()

static void DrawableAttorney::Registration::SceneDeregistration ( Drawable * p)
inlinestaticprivate

Deregisters the Drawable object from drawing in the scene.

Parameters
pPointer to the Drawable object.
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◆ SceneRegistration()

static void DrawableAttorney::Registration::SceneRegistration ( Drawable * p)
inlinestaticprivate

Registers the Drawable object for drawing in the scene.

Parameters
pPointer to the Drawable object.
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The documentation for this class was generated from the following file: