Here is a list of all documented functions with links to the class documentation for each member:
- i -
- Initialize() : Scene, SceneNull, SUNENGINE
- InitializeScene() : SceneAttorney::GameLoop, SceneManager
- Intersect() : SUNENGINEMathTools
- IntersectAccept() : CollisionVolumeAABB, CollisionVolumeOBB
- IntersectVisit() : CollisionVolumeAABB, CollisionVolumeOBB
- IsAlarmRegistered() : Alarmable
- IsAxisSeparated() : SUNENGINEMathTools
- IsEmpty() : MouseKeyEventManager, SingleKeyEventManager
- IsEnabled() : Canvas, UIAttorney::GameLoop, UIComponent
- IsMouseOver() : Button, Dropdown, ScrollList, Slider, Textbox, UIAttorney::GameLoop, UIComponent
- IsPendingDeregistration() : GameObject
- IsPendingRegistration() : GameObject
- IsRegistered() : GameObject
- Iterator() : TerrainRectangleArea::Iterator