Provides access to the SpriteFontManager's private methods for specific classes. More...
#include <SpriteFontManagerAttorney.h>
| Classes | |
| class | GameLoop | 
| Provides access to the game loop related functions of SpriteFontManager.  More... | |
| class | InitDestroy | 
| Provides access to the initialization and destruction related functions of SpriteFontManager.  More... | |
Provides access to the SpriteFontManager's private methods for specific classes.
The SpriteFontManagerAttorney class is a friend of the SUNENGINE class, allowing it to access the private methods of the SpriteFontManager class. This is used to manage the lifecycle of SpriteFont objects within the engine.