Provides access to the game loop related functions of SpriteFontManager. More...
#include <SpriteFontManagerAttorney.h>
Static Private Member Functions | |
static SpriteFont * | Constructor (MapKey key, std::string path) |
static void | Destructor (SpriteFont *ptr) |
static SpriteFont::Glyph * | GetGlyph (SpriteFont *ptr, char c) |
Friends | |
class | SpriteFontManager |
class | SpriteString |
Provides access to the game loop related functions of SpriteFontManager.
The GameLoop class grants specific classes access to the private methods of the SpriteFontManager class. This is used to control and restrict access to the SpriteFontManager's functionality.