SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
Loading...
Searching...
No Matches
SpriteFontManagerAttorney::InitDestroy Class Reference

Provides access to the initialization and destruction related functions of SpriteFontManager. More...

#include <SpriteFontManagerAttorney.h>

Static Private Member Functions

static void Delete ()
 

Friends

class SUNENGINE
 

Detailed Description

Provides access to the initialization and destruction related functions of SpriteFontManager.

The InitDestroy class grants specific classes access to the private methods of the SpriteFontManager class. This is used to control and restrict access to the SpriteFontManager's initialization and destruction functionality.


The documentation for this class was generated from the following file: