SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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Textbox Member List

This is the complete list of members for Textbox, including all inherited members.

capsLockTextboxprivate
characterLimitTextboxprivate
ClearText()Textbox
EnabledUIComponentprotected
fontKeyTextboxprivate
GetCharFromKey(AZUL_KEY key, bool shiftHeld)Textbox
GetLayer() constUIComponentinline
GetText() constTextbox
GetType() constUIComponentinline
heightTextboxprivate
Inputable()=default (defined in Inputable)Inputableprotected
Inputable(const Inputable &)=delete (defined in Inputable)Inputableprotected
IsEnabled() constUIComponentinline
isFocusedTextboxprivate
IsMouseOver(float x, float y) overrideTextboxprivatevirtual
KeyboardDereg()Textboxprivate
KeyboardReg()Textboxprivate
KeyDeregistration(AZUL_KEY k, EventType e)Inputableprivate
KeyHeld(AZUL_KEY key) overrideTextboxprivatevirtual
KeyInactive(AZUL_KEY k)Inputableinlineprivatevirtual
KeyMap typedefInputableprivate
keyMapInputableprivate
KeyMapIt typedefInputableprivate
KeyPress(AZUL_KEY key) overrideTextboxprivatevirtual
KeyRegistration(AZUL_KEY k, EventType e)Inputableprivate
KeyRelease(AZUL_KEY key) overrideTextboxprivatevirtual
LayerUIComponentprotected
LoseFocus()Textbox
MouseHeld(AZUL_MOUSE m)Inputableinlineprivatevirtual
MouseInactive(AZUL_MOUSE m)Inputableinlineprivatevirtual
MouseKeyDeregistration(AZUL_MOUSE m, EventType e)Inputableprivate
MouseKeyMap typedefInputableprivate
mouseKeyMapInputableprivate
MouseKeyMapIt typedefInputableprivate
MouseKeyRegistration(AZUL_MOUSE m, EventType e)Inputableprivate
MousePress(AZUL_MOUSE m)Inputableinlineprivatevirtual
MouseRelease(AZUL_MOUSE m)Inputableinlineprivatevirtual
OnPress() overrideTextboxprivatevirtual
operator=(const Textbox &)=delete (defined in Textbox)Textbox
operator=(const Inputable &)=delete (defined in Inputable)Inputableprotected
pBackgroundSpriteTextboxprivate
posXTextboxprivate
posYTextboxprivate
pOwningCanvasUIComponentprotected
pTextLabelTextboxprivate
Render() overrideTextboxprivatevirtual
scaleXTextboxprivate
scaleYTextboxprivate
SetCharacterLimit(int limit)Textbox
SetEnabled(bool enabled)UIComponentinline
SetLayer(int layer) overrideTextboxvirtual
SetOwningCanvas(Canvas *canvas)UIComponentinline
SetPosition(float x, float y)Textbox
SetScale(float x, float y)Textbox
SetTextSize(float x, float y)Textbox
SetTextSizePixel(float x, float y)Textbox
shiftHeldTextboxprivate
SubmitKeyDeregistration(AZUL_KEY k, EventType e)Inputableprotected
SubmitKeyRegistration(AZUL_KEY k, EventType e)Inputableprotected
SubmitMouseKeyDeregistration(AZUL_MOUSE m, EventType e)Inputableprotected
SubmitMouseKeyRegistration(AZUL_MOUSE m, EventType e)Inputableprotected
textTextboxprivate
Textbox()=defaultTextbox
Textbox(const Textbox &)=delete (defined in Textbox)Textbox
Textbox(const std::string &textureKey, const std::string &fontKey, float width, float height)Textbox
TypeUIComponentprotected
UpdateTextLabel()Textboxprivate
widthTextboxprivate
~Inputable() (defined in Inputable)Inputableprotectedvirtual
~Textbox() (defined in Textbox)Textbox
~UIComponent()=defaultUIComponentvirtual