SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ImageManagerAttorney Class Reference

Provides access to the ImageManager's private methods for specific classes. More...

#include <ImageManagerAttorney.h>

Static Private Member Functions

static void Delete ()
 Calls the Delete method of the ImageManager.
 

Friends

class SUNENGINE
 

Detailed Description

Provides access to the ImageManager's private methods for specific classes.

The ImageManagerAttorney class is a friend of the SUNENGINE class, allowing it to access the private methods of the ImageManager class. This is used to manage the lifecycle of Image objects within the engine.

Member Function Documentation

◆ Delete()

static void ImageManagerAttorney::Delete ( )
inlinestaticprivate

Calls the Delete method of the ImageManager.

This method is used to delete all Image objects managed by the ImageManager.

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The documentation for this class was generated from the following file: