SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ScrollList Member List

This is the complete list of members for ScrollList, including all inherited members.

AddButton(const std::string &label, UICommand *onPressCommand)ScrollList
buttonHeightScrollListprivate
buttonsScrollListprivate
buttonWidthScrollListprivate
EnabledUIComponentprotected
GetButton(size_t index) constScrollList
GetButtonCount() constScrollList
GetLayer() constUIComponentinline
GetType() constUIComponentinline
heightScrollListprivate
IsEnabled() constUIComponentinline
IsMouseOver(float x, float y) overrideScrollListprivatevirtual
LayerUIComponentprotected
OnPress() overrideScrollListprivatevirtual
operator=(const ScrollList &)=delete (defined in ScrollList)ScrollList
posXScrollListprivate
posYScrollListprivate
pOwningCanvasUIComponentprotected
pSpriteScrollListprivate
Render() overrideScrollListprivatevirtual
Scroll(float offset)ScrollList
ScrollList(float width, float height, float buttonWidth, float buttonHeight)ScrollList
ScrollList(const ScrollList &)=delete (defined in ScrollList)ScrollList
scrollOffsetScrollListprivate
scrollSpeedScrollListprivate
SetEnabled(bool enabled)UIComponentinline
SetLayer(int layer)UIComponentvirtual
SetOwningCanvas(Canvas *canvas)UIComponentinline
SetPosition(float x, float y)ScrollList
SetScrollSpeed(float speed)ScrollList
TypeUIComponentprotected
UpdateButtonPositions()ScrollListprivate
widthScrollListprivate
~ScrollList() (defined in ScrollList)ScrollList
~UIComponent()=defaultUIComponentvirtual