SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
Loading...
Searching...
No Matches
UpdatableAttorney::GameLoop Class Reference

Provides access to the game loop related functions of Updatable. More...

#include <UpdatableAttorney.h>

Static Private Member Functions

static void Update (Updatable *p)
 Calls the Update method of the Updatable object.
 
static UpdatableManager::StorageListRefGetRef (Updatable *p)
 Retrieves the storage list reference of the Updatable object.
 

Friends

class UpdatableManager
 

Detailed Description

Provides access to the game loop related functions of Updatable.

Member Function Documentation

◆ GetRef()

static UpdatableManager::StorageListRef & UpdatableAttorney::GameLoop::GetRef ( Updatable * p)
inlinestaticprivate

Retrieves the storage list reference of the Updatable object.

Parameters
pPointer to the Updatable object.
Returns
Reference to the storage list iterator.
Here is the caller graph for this function:

◆ Update()

static void UpdatableAttorney::GameLoop::Update ( Updatable * p)
inlinestaticprivate

Calls the Update method of the Updatable object.

Parameters
pPointer to the Updatable object.
Here is the call graph for this function:
Here is the caller graph for this function:

The documentation for this class was generated from the following file: