This is the complete list of members for SceneManager, including all inherited members.
| ChangeScene(Scene *scene) | SceneManager | privatestatic |
| CurrentScene | SceneManager | private |
| DefaultScene | SceneManager | private |
| Delete() | SceneManager | privatestatic |
| DrawScene() | SceneManager | inlineprivatestatic |
| EndScene() | SceneManager | inlineprivatestatic |
| GetCurrentCamera() | SceneManager | static |
| GetCurrentCamera2D() | SceneManager | static |
| GetCurrentScene() | SceneManager | static |
| GetTerrain() | SceneManager | static |
| InitializeScene() | SceneManager | inlineprivatestatic |
| Instance() (defined in SceneManager) | SceneManager | inlineprivatestatic |
| operator=(const SceneManager &)=delete (defined in SceneManager) | SceneManager | private |
| PrevScene | SceneManager | private |
| privDraw() (defined in SceneManager) | SceneManager | private |
| privEndScene() (defined in SceneManager) | SceneManager | private |
| privInitializeScene() (defined in SceneManager) | SceneManager | private |
| privUpdate() (defined in SceneManager) | SceneManager | private |
| pSceneChangeStrategy | SceneManager | private |
| ptrInstance (defined in SceneManager) | SceneManager | privatestatic |
| SceneAttorney (defined in SceneManager) | SceneManager | friend |
| SceneManager() (defined in SceneManager) | SceneManager | private |
| SceneManager(const SceneManager &)=delete (defined in SceneManager) | SceneManager | private |
| SetCurrentCamera(Camera *cam) | SceneManager | static |
| SetCurrentCamera2D(Camera *cam) | SceneManager | static |
| SetCurrentScene(Scene *scene) | SceneManager | inlineprivatestatic |
| SetNextScene(Scene *scene) | SceneManager | static |
| UpdateScene() | SceneManager | inlineprivatestatic |
| ~SceneManager()=default (defined in SceneManager) | SceneManager | private |