This is the complete list of members for SceneManager, including all inherited members.
ChangeScene(Scene *scene) | SceneManager | privatestatic |
CurrentScene | SceneManager | private |
DefaultScene | SceneManager | private |
Delete() | SceneManager | privatestatic |
DrawScene() | SceneManager | inlineprivatestatic |
EndScene() | SceneManager | inlineprivatestatic |
GetCurrentCamera() | SceneManager | static |
GetCurrentCamera2D() | SceneManager | static |
GetCurrentScene() | SceneManager | static |
GetTerrain() | SceneManager | static |
InitializeScene() | SceneManager | inlineprivatestatic |
Instance() (defined in SceneManager) | SceneManager | inlineprivatestatic |
operator=(const SceneManager &)=delete (defined in SceneManager) | SceneManager | private |
PrevScene | SceneManager | private |
privDraw() (defined in SceneManager) | SceneManager | private |
privEndScene() (defined in SceneManager) | SceneManager | private |
privInitializeScene() (defined in SceneManager) | SceneManager | private |
privUpdate() (defined in SceneManager) | SceneManager | private |
pSceneChangeStrategy | SceneManager | private |
ptrInstance (defined in SceneManager) | SceneManager | privatestatic |
SceneAttorney (defined in SceneManager) | SceneManager | friend |
SceneManager() (defined in SceneManager) | SceneManager | private |
SceneManager(const SceneManager &)=delete (defined in SceneManager) | SceneManager | private |
SetCurrentCamera(Camera *cam) | SceneManager | static |
SetCurrentCamera2D(Camera *cam) | SceneManager | static |
SetCurrentScene(Scene *scene) | SceneManager | inlineprivatestatic |
SetNextScene(Scene *scene) | SceneManager | static |
UpdateScene() | SceneManager | inlineprivatestatic |
~SceneManager()=default (defined in SceneManager) | SceneManager | private |