This is the complete list of members for SceneManager, including all inherited members.
| ChangeScene(Scene *scene) | SceneManager | privatestatic | 
| CurrentScene | SceneManager | private | 
| DefaultScene | SceneManager | private | 
| Delete() | SceneManager | privatestatic | 
| DrawScene() | SceneManager | inlineprivatestatic | 
| EndScene() | SceneManager | inlineprivatestatic | 
| GetCurrentCamera() | SceneManager | static | 
| GetCurrentCamera2D() | SceneManager | static | 
| GetCurrentScene() | SceneManager | static | 
| GetTerrain() | SceneManager | static | 
| InitializeScene() | SceneManager | inlineprivatestatic | 
| Instance() (defined in SceneManager) | SceneManager | inlineprivatestatic | 
| operator=(const SceneManager &)=delete (defined in SceneManager) | SceneManager | private | 
| PrevScene | SceneManager | private | 
| privDraw() (defined in SceneManager) | SceneManager | private | 
| privEndScene() (defined in SceneManager) | SceneManager | private | 
| privInitializeScene() (defined in SceneManager) | SceneManager | private | 
| privUpdate() (defined in SceneManager) | SceneManager | private | 
| pSceneChangeStrategy | SceneManager | private | 
| ptrInstance (defined in SceneManager) | SceneManager | privatestatic | 
| SceneAttorney (defined in SceneManager) | SceneManager | friend | 
| SceneManager() (defined in SceneManager) | SceneManager | private | 
| SceneManager(const SceneManager &)=delete (defined in SceneManager) | SceneManager | private | 
| SetCurrentCamera(Camera *cam) | SceneManager | static | 
| SetCurrentCamera2D(Camera *cam) | SceneManager | static | 
| SetCurrentScene(Scene *scene) | SceneManager | inlineprivatestatic | 
| SetNextScene(Scene *scene) | SceneManager | static | 
| UpdateScene() | SceneManager | inlineprivatestatic | 
| ~SceneManager()=default (defined in SceneManager) | SceneManager | private |