SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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ImageManager Member List

This is the complete list of members for ImageManager, including all inherited members.

defaultImageKeyImageManagerstatic
Delete()ImageManagerinlineprivatestatic
Get(MapKey key)ImageManagerinlinestatic
ImageManager() (defined in ImageManager)ImageManagerprivate
ImageManager(const ImageManager &)=delete (defined in ImageManager)ImageManagerprivate
ImageManagerAttorney (defined in ImageManager)ImageManagerfriend
Instance() (defined in ImageManager)ImageManagerinlineprivatestatic
Load(MapKey key, Texture *tex)ImageManagerinlinestatic
Load(MapKey key, Texture *tex, Rect *r)ImageManagerinlinestatic
operator=(const ImageManager &)=delete (defined in ImageManager)ImageManagerprivate
privDelete() (defined in ImageManager)ImageManagerprivate
privGet(MapKey key) (defined in ImageManager)ImageManagerprivate
privLoad(MapKey key, Texture *tex) (defined in ImageManager)ImageManagerprivate
privLoad(MapKey key, Texture *tex, Rect *r) (defined in ImageManager)ImageManagerprivate
ptrInstance (defined in ImageManager)ImageManagerprivatestatic
storageMapImageManagerprivate
~ImageManager()=default (defined in ImageManager)ImageManagerprivate