SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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FileIO Class Reference

Static Public Member Functions

static void Open (const char *const pFirstName, const char *const pLastName) noexcept
 
static void Close () noexcept
 
static FILE * GetHandle () noexcept
 

Private Member Functions

void privOpen (const char *const pFirstName, const char *const pLastName) noexcept
 
FILE * privGetHandle () noexcept
 
void privClose () noexcept
 
 FileIO (const FileIO &)=delete
 
 FileIO (FileIO &&)=delete
 
FileIOoperator= (const FileIO &)=delete
 
FileIOoperator= (FileIO &&)=delete
 

Static Private Member Functions

static FileIOprivGetInstance () noexcept
 

Private Attributes

FILE * pFileHandle
 

The documentation for this class was generated from the following file: