SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
Loading...
Searching...
No Matches
CollisionVolumeOBB Member List

This is the complete list of members for CollisionVolumeOBB, including all inherited members.

centerCollisionVolumeOBBprivate
CollisionVolume()=default (defined in CollisionVolume)CollisionVolume
CollisionVolume(const CollisionVolume &)=delete (defined in CollisionVolume)CollisionVolume
CollisionVolumeOBB() (defined in CollisionVolumeOBB)CollisionVolumeOBB
CollisionVolumeOBB(const CollisionVolumeOBB &)=delete (defined in CollisionVolumeOBB)CollisionVolumeOBB
ComputeData(Model *mod, const Matrix &mat) overrideCollisionVolumeOBBvirtual
ComputeDataFromMinMax(const Vect &center, const Vect &halfDiagonal)CollisionVolumeOBB
DebugView(const Vect &col) const overrideCollisionVolumeOBBvirtual
GetCenter() constCollisionVolumeOBB
GetHalfDiagonal() constCollisionVolumeOBB
GetMax() constCollisionVolumeOBB
GetMin() constCollisionVolumeOBB
GetModel() constCollisionVolumeOBB
GetType() const overrideCollisionVolumeOBBinlinevirtual
GetWorldMatrix() constCollisionVolumeOBB
halfDiagonalCollisionVolumeOBBprivate
IntersectAccept(const CollisionVolume &other) const overrideCollisionVolumeOBBvirtual
IntersectVisit(const CollisionVolumeBSphere &other) const overrideCollisionVolumeOBBvirtual
IntersectVisit(const CollisionVolumeAABB &other) const overrideCollisionVolumeOBBvirtual
IntersectVisit(const CollisionVolumeOBB &other) const overrideCollisionVolumeOBBvirtual
localCenterCollisionVolumeOBBprivate
localHalfDiagonalCollisionVolumeOBBprivate
operator delete(void *p) (defined in Align16)Align16inline
operator delete(void *p, int _BlockUse, char const *_FileName, int _LineNumber) (defined in Align16)Align16inline
operator delete[](void *p) (defined in Align16)Align16inline
operator delete[](void *p, int _BlockUse, char const *_FileName, int _LineNumber) (defined in Align16)Align16inline
operator new(size_t, void *p) noexcept (defined in Align16)Align16inline
operator new(size_t size) noexcept (defined in Align16)Align16inline
operator new(size_t size, int _BlockUse, char const *_FileName, int _LineNumber) noexcept (defined in Align16)Align16inline
operator new[](size_t size) noexcept (defined in Align16)Align16inline
operator new[](size_t size, int _BlockUse, char const *_FileName, int _LineNumber) noexcept (defined in Align16)Align16inline
operator=(const CollisionVolumeOBB &)=delete (defined in CollisionVolumeOBB)CollisionVolumeOBB
operator=(const CollisionVolume &)=delete (defined in CollisionVolume)CollisionVolume
pColModelCollisionVolumeOBBprivate
worldMatrixCollisionVolumeOBBprivate
~CollisionVolume()=default (defined in CollisionVolume)CollisionVolumevirtual
~CollisionVolumeOBB()=default (defined in CollisionVolumeOBB)CollisionVolumeOBBvirtual