SUNENGINE 0.0.2
A simple and bright C++ game engine.
 
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FreezeTime Member List

This is the complete list of members for FreezeTime, including all inherited members.

ComputeGameTime(float prev_time)FreezeTime
DEAD_TIME_THRESHOLDFreezeTimeprivatestatic
DEFAULT_FRAME_TIMEFreezeTimeprivate
FREEZE_KEYFreezeTimeprivatestatic
freeze_mode_activeFreezeTimeprivate
FreezeTime() (defined in FreezeTime)FreezeTime
FreezeTime(const FreezeTime &)=delete (defined in FreezeTime)FreezeTime
GetRefreshRate()FreezeTimeprivate
HackedKeyRelease(AZUL_KEY k)FreezeTimeprivate
operator=(const FreezeTime &)=delete (defined in FreezeTime)FreezeTime
SINGLE_FRAME_KEYFreezeTimeprivatestatic
TestForFreezeKeys()FreezeTimeprivate
totalFrozenTimeFreezeTimeprivate
~FreezeTime() (defined in FreezeTime)FreezeTimeinline